Excuse me, I have had sex with my partner three times, but I still haven't seen the angel on the top floor of the department store. Is there any other condition? Also, how can I trigger the enemy's uniform mechanism? I tried to talk to the enemy and be defeated by the enemy, but it still didn't trigger it. This makes me confused
Just have accumulated love and he will talk and appear, but this week a bugfix will be released, most likely the error that caused this has already been fixed.
Hello, I would like to know where or how I can download the Subdue mod, since when starting the game it says that it can be downloaded as a separate mod.
Hello, I just did some playtesting of your mod and I wanted to bring you my findings. They are in regards to the stability updates:
So in my testing I have played a bit with two characters, a more serious Karin RP run and a quick not serious Levi run, in both I did not get very far.
My first was with Karin, I wanted to try to play the entire game with this mod installed, and decided I'd wait till more updates first. In this run I chose to team up with Adella, preceded to explore around and open the gate to the city. I got to one of the hideouts, I THINK it was Levi's. I proceeded to romance Adella, got the scene, and then noticed some lag in the rest of the game. I did try a couple of times in a row, got the debuff (so I can confirm that's working XD) and noticed that as I continued the lag seemed to be getting worse and worse. Quickly it began with some missed inputs, then evolved into having to press a key a couple of times before it would notice.
I decided to delete the game, reinstall F&H:T and reinstall the mod to see if it continued. I made a new save with Levi, ran straight to team up with Adella again, ran straight to one of the early hideouts but I could not successfully flirt with Adella, and she got annoyed, so I can confirm that is working too (I was worried it wasn't working, and it would always succeed as I found it too easy with Karin before with only a short bit of playtime... of 2 hours, so it's probably enough time actually XD). So failing that, I decided to test out the next nearest one, the Woodsman. The scene played out, everything worked (nice touch on the dialogue and descriptions btw, I hope to see that with the other sex scenes as well some day but take your time with that ;) ). And I noticed the same lagging beginning. I did find a save shortly after, I went to the main menu and I THINK I still noticed the lag present, so I closed the game, reopened it and loaded the save. I THINK the lag was gone, but I couldn't test that throughly at this time due to time constraints, I also wasn't able to test if the games lag continued to get worse on other saves or if it was just that time.
From my very limited experience with making things with RPG maker, it feels to me that it may be a memory leak issue as it seems to get worse and worse with time, and I think it's tied to the sex scenes themselves and does not seem to me to be character (player or npc) or location dependent.
I hope this is the right place to report this, I failed to find any official place on the main page after 2 readings, I'm sorry if I missed it.
Your mod is very promising, and I think you are on the right track. I have one critique so far, given the woodsman refuses to answer any of your questions after he helps you I did find him talking when you flirt with him to be a bit weird but I can also see it potentially being the one thing that will annoy him enough to answer you, and his dialogue otherwise seemed to fit what we know of him. The other critique I have is just that the hideouts look modded, like we know their modded but they look out of place even when using the same assets. I want to mention it here for transparency but I also am assuming that the hideouts will be changed later once the core parts of the mod are figured out and working, and if the hideouts stay the same I also don't think that's a deal breaker for the mod, so please don't worry about this point XD. I do have some idea suggestions if you'd like, I offer these in the hope you will consider them but I totally understand if you don't wish to or don't or can't, game dev is hard... let alone modding for RPG maker games XD.
1) Add events to the hideouts: By this I mean the literal mechanical events in RPG maker, the things where you are told "You picked this up" after interacting with bookshelfs and such. The game has a lot of these for the mecialanneous furniture all over the place, I think adding some of these will help a lot in making the hideouts seem less out of place, and if you want them to be obvious that their not a part of the base game you could try rewriting the events. It doesn't have to be a lot, maybe you could just look at the asset used most in each hideout and make an event that they all share, and when you've done that for enough hideouts then those events can be copy and pasted to earlier hideouts to flesh them out XD.
2) This one may be in the mod already and I haven't noticed so apologies if so: having events all over the game where NPC's may want to flirt with you (or eachother if you want to make very specific events for specific NPC's and locations). Similar to how the miasma events worked in F&H 1. Even if it's just a few at first, and you could take the bed events and use them at first, or just them even, without the actual bed as well.
I hope these help in some way, I look forward to seeing where this project goes. Thank you for this mod, I discovered it a few days ago, and seeing it updated so recently is a good sign for me :)
Hey! First of all, sorry for the delay in getting back to you—I've been fully focused on the next update, which just dropped today. I really appreciated your analysis, thank you so much for all the points you brought up. The dialogues are being rewritten in this update I released today, to reach the quality you praised, so that means a lot to us.
We were also in the middle of changing translators (none of us are native English speakers), so that was part of the delay too.
About the data leak issue—yeah, that’s something that exists in the base Fear and Hunger as well. You only really notice it after playing for a while. Some of Miro’s code conflicts with the mod. Don’t get me wrong, Miro is a genius, but some parts are kind of a maze to figure out, especially since F&H2 was built on top of the first game, and he managed to use as many variables as possible in the RPG Maker engine (around 5 thousand) and used almost 3 thousand variables as well, so messing with the code is always a bit unpredictable, there can be a switch out of five thousand that conflicts in certain situations and takes a while to track. It caused the issue to show up earlier than expected, and we’re working on fixing it. It didn’t pop up on our end for a while because our freelance programmer has a powerful PC, so it wasn’t triggering there.
Oh it looks like your message got cut off at the end there. But in regards to the delayed response, no worries I figured you were very busy XD. I'm happy I could provide feedback. With the "possible" memory leak, I do know that rpgmaker can have lags but the ones after having sex were very noticeable and distinct from normal "long play use", which is why I felt it needed to be brought up. I do understand it must be a lot work fix however and I'm fine with it in normal play as is (just gotta hold off from using them until I'm ready to save soon XD). I just wanted to voice that it was happening to give credence to earlier claims from others so that you were aware. Thank you for the hard work your all doing on this mod, I'm excited to give the new update a spin XD (my current run got borked after learning that losing your legs removes your ability to use guns... who woulda thought XD).
It seems that the message was cut, I apologize, I don't remember what it was by heart anymore, but it was thanking you for the suggestions, we liked them, and about the data leak, yes we realize how unusual a leak of this level is, it is something that we are also resolving, in the cut part I say that many parts of the mod are being made from scratch for the next updates, in order to optimize the mod further, which has already improved performance by 40%, but we want to improve more, anyway, thank you very much, I really appreciate the feedback and all the support.
just reinstalling the game, mods like this one that change the map change the game too much, unfortunately most of the funger mods are like that, but just don't have relationships and the game in theory will be vanilla.
I got the premium version from itch but the area in decaying foundation is still locked, and I still get the message that says it's a new region that's included with premium and deluxe, I was wondering if that was a different version
I tried some stuff to see if it's on my end and noticed that the bend and subdue scenes are mess up, like they the ratkin gang are off screen and the female villager in the opening village is just a black scree
I was playing as Marina, and I think the bug with the female villager was because I was in the allay next to the basement hatch but I'm still getting the ratkin gang bug. I don't think it's something to do with installation because i made a copy of the base game and followed the installation direction and still had the door lock and ratkin bug
Sorry for the delay in responding, there must have been an error with the image during installation, take any png, rename it and put it in the folder that the game said was missing, it should solve the problem.
Thank you for the reply, I did try that but the screen just kept loading even when I left it for an hour. I think it has something with the steam version I’m using, should I try the itch version?
Maybe, mine is from Steam but it's out, there's a version on Patreon that's more huge to fix these installation errors That can happen, in fact this month there will be a big update, both for Patreon and for free
We’re taking a strategic pause—not to rest, but to bring amazing improvements to our mod! 💪✨
🛠️What are we working on?
Enhancing graphics 🎨
Adding voice moans 😏
Fixing small issues 🔧
Collaborating with talented new people 🤝
This is a great sign! 🚀 The artwork above already shows the incredible quality you can expect in the next update. 🔥
💖We also want to take a moment to thank you deeply for your support! You’re the reason we keep pushing forward and investing in this mod and the exciting projects to come. We’re fully committed to delivering something truly special for you!
Thank you for believing in our work! 🙏✨ Stay tuned, because the best is yet to come! 🌟
hello, is it possible for you to contact me through discord? @mafuokaoka2, I'm an artist from twitter and there's a proposition I would like to bring up with you. or alternatively you can contact me through twitter @mafuokaoka2
As for the church entrance, this bug happens when there is an error in the installation, if there was a mod installed before and/or after that interfered with the events or map. Try reinstalling, as for the freezing of some scenes, I posted a bug fix that fixes this, please update to work properly.
So the bug happens even though i completely erased the mod before i installed this one? The only "mods" i have shouldn't even interfere with this one, since they are only about shilings and soul stones. Thank you for your solution (i'm also in the lastest version, 1.2.0)
The mods you mentioned shouldn't interfere, at least in theory. It's usually a problem with the system's date. But I haven't experienced this bug in any of my times playing/testing, which makes me think it's an installation error. I recently posted a video on Patreon where I test the new NPC and in the video I enter the church.
Let me know if the bug continues in the new version, 1.2.4. Thanks for the feedback, don't forget to report it.
The one in the mod, i've have correctly done the 2 clues and the symbol does appear, but whenever i interact with it the loading screen appears and it never loads.
Haven't re-installed as of now, i will try later and will let you know if it works.
Let me know, some people report this bug when they play on an existing save, before the mod, it may be your case, but some people say that even on saves before installing the mod, nothing happens.
I'm absolutely open to that and would love to stay updated on your progress. I’d like to promote your translation through my mod as well, and I assume it would work alongside the mod that translates the base game into Spanish. We can exchange contacts so I can support you with the mod implementation and assist in troubleshooting any potential bugs. Depending on how things go, I could provide you with the premium version to translate as well, but we can discuss those details privately.
Does he say this about the mod or the decryptor? Depending on the antivirus, it will be a problem with the decryptors, but none of the files I uploaded have viruses, there are websites to detect viruses, you don't need to trust me, upload the file there: https://www.virustotal.com/gui/home/upload
But it's probably your antivirus, messing with something like that.
lol soon, we waiting for the translation to be finished to add new things, but I'm already working on them, there will be small updates, but update 1.2.0 will bring several interactable NPCs, if you know what I mean, in addition to some enemies with this option.
sorry for the inconvenience, I was updating the files and separating the decryptor, go to the download options again, there will be a separate link for this
Some antiviruses may be suspicious, as it is a decryptor, something that antiviruses hate, but it is safe, play on the website https://www.virustotal.com/gui/ if you want to test if there is a virus, in any case you can use any rpg mv decryptor
Thank you for the mod friend! I would like to know if you will make this mod compatible with the Infinite Saves Mod by ADarkRaccon. Since it changes Map 4 in Data, I think that by copying and pasting the mod this would end up losing the new dialogues and interactions of this mod outside the train, your work was incredible congratulations
In fact, it is already compatible, just install the 99 saves mod after installing this mod, however, I will go to this new update that I released today and it is more compatible, try it and if possible, rate the mod
← Return to mod
Comments
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How much love do i need to open the door in Lilith's church and where can i find the heatless one( i beat her before completing the Lilith's quest )
Also what is her quest? Is it defeating her or there something else
Excuse me, how to get the bonus character?
lol
Just have accumulated love and he will talk and appear, but this week a bugfix will be released, most likely the error that caused this has already been fixed.
Im sorry for this question im playing this on Android where do i put this mod?
hi, are you using joiplay?
Yes
First, go where you game are and make a copy of your save in another place...just to be safe.
(I recommend using winrar to do that :3)
Then, just open where the game.exe are and put the all archives from the mod there.
(It must have one called www)
And replace that archives with the mod ones.
Thank you
Btw how to know that the mod is working
You can starts a new game to test and a new mensagem will appear, telling about the mod
Ok thank you
Hello, I would like to know where or how I can download the Subdue mod, since when starting the game it says that it can be downloaded as a separate mod.
Yes, I ended up taking it off the air for an update but it will be back soon.
Hello, I just did some playtesting of your mod and I wanted to bring you my findings. They are in regards to the stability updates:
So in my testing I have played a bit with two characters, a more serious Karin RP run and a quick not serious Levi run, in both I did not get very far.
My first was with Karin, I wanted to try to play the entire game with this mod installed, and decided I'd wait till more updates first. In this run I chose to team up with Adella, preceded to explore around and open the gate to the city. I got to one of the hideouts, I THINK it was Levi's. I proceeded to romance Adella, got the scene, and then noticed some lag in the rest of the game. I did try a couple of times in a row, got the debuff (so I can confirm that's working XD) and noticed that as I continued the lag seemed to be getting worse and worse. Quickly it began with some missed inputs, then evolved into having to press a key a couple of times before it would notice.
I decided to delete the game, reinstall F&H:T and reinstall the mod to see if it continued. I made a new save with Levi, ran straight to team up with Adella again, ran straight to one of the early hideouts but I could not successfully flirt with Adella, and she got annoyed, so I can confirm that is working too (I was worried it wasn't working, and it would always succeed as I found it too easy with Karin before with only a short bit of playtime... of 2 hours, so it's probably enough time actually XD). So failing that, I decided to test out the next nearest one, the Woodsman. The scene played out, everything worked (nice touch on the dialogue and descriptions btw, I hope to see that with the other sex scenes as well some day but take your time with that ;) ). And I noticed the same lagging beginning. I did find a save shortly after, I went to the main menu and I THINK I still noticed the lag present, so I closed the game, reopened it and loaded the save. I THINK the lag was gone, but I couldn't test that throughly at this time due to time constraints, I also wasn't able to test if the games lag continued to get worse on other saves or if it was just that time.
From my very limited experience with making things with RPG maker, it feels to me that it may be a memory leak issue as it seems to get worse and worse with time, and I think it's tied to the sex scenes themselves and does not seem to me to be character (player or npc) or location dependent.
I hope this is the right place to report this, I failed to find any official place on the main page after 2 readings, I'm sorry if I missed it.
Your mod is very promising, and I think you are on the right track. I have one critique so far, given the woodsman refuses to answer any of your questions after he helps you I did find him talking when you flirt with him to be a bit weird but I can also see it potentially being the one thing that will annoy him enough to answer you, and his dialogue otherwise seemed to fit what we know of him. The other critique I have is just that the hideouts look modded, like we know their modded but they look out of place even when using the same assets. I want to mention it here for transparency but I also am assuming that the hideouts will be changed later once the core parts of the mod are figured out and working, and if the hideouts stay the same I also don't think that's a deal breaker for the mod, so please don't worry about this point XD.
I do have some idea suggestions if you'd like, I offer these in the hope you will consider them but I totally understand if you don't wish to or don't or can't, game dev is hard... let alone modding for RPG maker games XD.
1) Add events to the hideouts: By this I mean the literal mechanical events in RPG maker, the things where you are told "You picked this up" after interacting with bookshelfs and such. The game has a lot of these for the mecialanneous furniture all over the place, I think adding some of these will help a lot in making the hideouts seem less out of place, and if you want them to be obvious that their not a part of the base game you could try rewriting the events. It doesn't have to be a lot, maybe you could just look at the asset used most in each hideout and make an event that they all share, and when you've done that for enough hideouts then those events can be copy and pasted to earlier hideouts to flesh them out XD.
2) This one may be in the mod already and I haven't noticed so apologies if so: having events all over the game where NPC's may want to flirt with you (or eachother if you want to make very specific events for specific NPC's and locations). Similar to how the miasma events worked in F&H 1. Even if it's just a few at first, and you could take the bed events and use them at first, or just them even, without the actual bed as well.
I hope these help in some way, I look forward to seeing where this project goes. Thank you for this mod, I discovered it a few days ago, and seeing it updated so recently is a good sign for me :)
Hey! First of all, sorry for the delay in getting back to you—I've been fully focused on the next update, which just dropped today. I really appreciated your analysis, thank you so much for all the points you brought up. The dialogues are being rewritten in this update I released today, to reach the quality you praised, so that means a lot to us.
We were also in the middle of changing translators (none of us are native English speakers), so that was part of the delay too.
About the data leak issue—yeah, that’s something that exists in the base Fear and Hunger as well. You only really notice it after playing for a while. Some of Miro’s code conflicts with the mod. Don’t get me wrong, Miro is a genius, but some parts are kind of a maze to figure out, especially since F&H2 was built on top of the first game, and he managed to use as many variables as possible in the RPG Maker engine (around 5 thousand) and used almost 3 thousand variables as well, so messing with the code is always a bit unpredictable, there can be a switch out of five thousand that conflicts in certain situations and takes a while to track. It caused the issue to show up earlier than expected, and we’re working on fixing it. It didn’t pop up on our end for a while because our freelance programmer has a powerful PC, so it wasn’t triggering there.
As for the suggestions you gave—I genui
Oh it looks like your message got cut off at the end there. But in regards to the delayed response, no worries I figured you were very busy XD. I'm happy I could provide feedback. With the "possible" memory leak, I do know that rpgmaker can have lags but the ones after having sex were very noticeable and distinct from normal "long play use", which is why I felt it needed to be brought up. I do understand it must be a lot work fix however and I'm fine with it in normal play as is (just gotta hold off from using them until I'm ready to save soon XD). I just wanted to voice that it was happening to give credence to earlier claims from others so that you were aware. Thank you for the hard work your all doing on this mod, I'm excited to give the new update a spin XD (my current run got borked after learning that losing your legs removes your ability to use guns... who woulda thought XD).
It seems that the message was cut, I apologize, I don't remember what it was by heart anymore, but it was thanking you for the suggestions, we liked them, and about the data leak, yes we realize how unusual a leak of this level is, it is something that we are also resolving, in the cut part I say that many parts of the mod are being made from scratch for the next updates, in order to optimize the mod further, which has already improved performance by 40%, but we want to improve more, anyway, thank you very much, I really appreciate the feedback and all the support.
How do you remove the mod if you want to play vanilla?
just reinstalling the game, mods like this one that change the map change the game too much, unfortunately most of the funger mods are like that, but just don't have relationships and the game in theory will be vanilla.
I got the premium version from itch but the area in decaying foundation is still locked, and I still get the message that says it's a new region that's included with premium and deluxe, I was wondering if that was a different version
It must be a bug, on the 3rd I will release an update, I will take the opportunity to see what happened and fix it
I tried some stuff to see if it's on my end and noticed that the bend and subdue scenes are mess up, like they the ratkin gang are off screen and the female villager in the opening village is just a black scree
I believe it must be an installation error, I tested it a few times and didn't get this error, watch the video below:
https://drive.google.com/file/d/1irECkSaapVBsN7tXEqgEfOAVV2cwqv6h/view?usp=shari...
Which character were you in this bug?
I was playing as Marina, and I think the bug with the female villager was because I was in the allay next to the basement hatch but I'm still getting the ratkin gang bug. I don't think it's something to do with installation because i made a copy of the base game and followed the installation direction and still had the door lock and ratkin bug
I will post the new free update today, it has this bug fixed, thanks for alerting me
I'm playing the game on android with an emulator, where do I put the mod files?
In the main game folder, the rest the mod itself fits
How do I know if the mod is working or not?
I have an error that's says Failed to load: img/SumRndmDde/menu/menu.png, none of the fixes I've tried worked, hoping for some help
Sorry for the delay in responding, there must have been an error with the image during installation, take any png, rename it and put it in the folder that the game said was missing, it should solve the problem.
Thank you for the reply, I did try that but the screen just kept loading even when I left it for an hour. I think it has something with the steam version I’m using, should I try the itch version?
Maybe, mine is from Steam but it's out, there's a version on Patreon that's more huge to fix these installation errors That can happen, in fact this month there will be a big update, both for Patreon and for free
🚨
Important Announcement 🚨
Hey everyone! 👋
We’re taking a strategic pause—not to rest, but to bring amazing improvements to our mod! 💪
✨
🛠️
What are we working on?
Enhancing graphics 🎨
Adding voice moans 😏
Fixing small issues 🔧
Collaborating with talented new people 🤝
This is a great sign! 🚀
The artwork above already shows the incredible quality you can expect in the next update. 🔥
💖
We also want to take a moment to thank you deeply for your support! You’re the reason we keep pushing forward and investing in this mod and the exciting projects to come. We’re fully committed to delivering something truly special for you!
Thank you for believing in our work! 🙏
✨
Stay tuned, because the best is yet to come! 🌟
Hello, do you intend to make the Portuguese version available again?
Seems like game never loads once trying to enter the church of lust, any possible solution?
As for the church entrance, this bug happens when there is an error in the installation, if there was a mod installed before and/or after that interfered with the events or map. Try reinstalling, as for the freezing of some scenes, I posted a bug fix that fixes this, please update to work properly.
So the bug happens even though i completely erased the mod before i installed this one? The only "mods" i have shouldn't even interfere with this one, since they are only about shilings and soul stones. Thank you for your solution (i'm also in the lastest version, 1.2.0)
The mods you mentioned shouldn't interfere, at least in theory. It's usually a problem with the system's date. But I haven't experienced this bug in any of my times playing/testing, which makes me think it's an installation error. I recently posted a video on Patreon where I test the new NPC and in the video I enter the church.
Let me know if the bug continues in the new version, 1.2.4. Thanks for the feedback, don't forget to report it.
Actually, I have a doubt, when you say church, do you mean the one in the mod or the one in the base game?
The one in the mod, i've have correctly done the 2 clues and the symbol does appear, but whenever i interact with it the loading screen appears and it never loads.
Haven't re-installed as of now, i will try later and will let you know if it works.
Let me know, some people report this bug when they play on an existing save, before the mod, it may be your case, but some people say that even on saves before installing the mod, nothing happens.
Hey, i only here to say that, i have a free time and i Talk spanish
Can i make the spanish translate? I'm not asking for anything i just want to do it
I'm absolutely open to that and would love to stay updated on your progress. I’d like to promote your translation through my mod as well, and I assume it would work alongside the mod that translates the base game into Spanish. We can exchange contacts so I can support you with the mod implementation and assist in troubleshooting any potential bugs. Depending on how things go, I could provide you with the premium version to translate as well, but we can discuss those details privately.
ALR, i'll tell you when i am able to work i on it
We will wait and see
ok, now i'm translating the mod, it will be slower than i thought but shorter too, how we contact to talk of this better?
Contact me in private on nexus, there I'll send you my discord, I don't want to share it here lol.
https://www.nexusmods.com/fearandhunger2termina/mods/102
when i download windows blocks a trojan :) if this is actually a virus im kinda sad it seems like u put a lot of effort and time into this mod
Does he say this about the mod or the decryptor? Depending on the antivirus, it will be a problem with the decryptors, but none of the files I uploaded have viruses, there are websites to detect viruses, you don't need to trust me, upload the file there: https://www.virustotal.com/gui/home/upload
But it's probably your antivirus, messing with something like that.
Sex with enemies like Rancid The Sergal, Pocketcat and Gull Bros when? 🤔
lol soon, we waiting for the translation to be finished to add new things, but I'm already working on them, there will be small updates, but update 1.2.0 will bring several interactable NPCs, if you know what I mean, in addition to some enemies with this option.
Glad to know monsterfucking representation will be added, can't wait to be powerbottomed by them 😈
Bruh 😐
Sorry but I'm a simple man. I see big hot monster men I want to top him 😭
the file doesn't have the decryptor
im having the same problem
https://gitlab.com/Petschko/Java-RPG-Maker-MV-Decrypter Here, somewhat works i hope
I'll put that as one of the options too, thanks.
sorry for the inconvenience, I was updating the files and separating the decryptor, go to the download options again, there will be a separate link for this
Thx <3
it says virus detected :sob:
Some antiviruses may be suspicious, as it is a decryptor, something that antiviruses hate, but it is safe, play on the website https://www.virustotal.com/gui/ if you want to test if there is a virus, in any case you can use any rpg mv decryptor
Thank you for the mod friend! I would like to know if you will make this mod compatible with the Infinite Saves Mod by ADarkRaccon. Since it changes Map 4 in Data, I think that by copying and pasting the mod this would end up losing the new dialogues and interactions of this mod outside the train, your work was incredible congratulations
In fact, it is already compatible, just install the 99 saves mod after installing this mod, however, I will go to this new update that I released today and it is more compatible, try it and if possible, rate the mod
Ok, thanks friend!
QUESTION, is it the free version compatible with the non contestants mod or only the patreon version is?
There is currently a free compatible version , but I have taken it offline temporarily while I fix some bugs, mainly related to August.
but the free version is fully playable and you can enjoy scenes with everyone playable
As soon as I re-release the version compatible with the playable non-playable mod I will notify you. Follow my profile
ALR, also i hope that the mod is still when i can pay the patreon